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Sean Hardner's avatar

AD&D rules attack charts have 6 levels where a 20 will hit but above that they continue to 21 and up so that a unmodified natural 20 would miss. For a 1-2 level fighter the 20s range is from 0 to -5 so to hit a -6 AC at that level you would need a 20 plus 1 from something such as STR or magic weapon.

The only special thing about rolling a 20 I know of is for sword of sharpness or vorpal weapon. You actually get a bonus from the sword’s enchantment so you can sever on as low as an 18 for sharpness & 17 for vorpal swords. A 20 lets you sever solid metal or stone with either blade.

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